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Spider-Man and Batman have a few things in common. They are the most popular
individual characters for their respective publishers. They have the most
lucrative and well-regarded movie franchises. They've both supported several TV
shows, both animated and live-action. They are in the very small group of
superheroes instantly familiar to the non-comics-reading population.
And they have the best rogues' galleries. I think the latter goes along way to
explaining the former.
Good villains make for good stories. A strong antagonist allows writers more
opportunity to showcase the hero's virtues, and gives the hero's struggle
against the villain dramatic weight. This is why both Spider-Man and Batman's
movie franchises have occasionally produced films that collapse under the weight
of all the supervillains featured in the film: movie types recognize that it's
the villain who is ultimately the most interesting character. Sometimes they
interpret that fact to mean that more villains equals better story, but that's a
different rant.
So the depth of a character's rogues gallery is one of the factors that moves a
character from the second tier to the top tier of comics stardom. Wonder Woman
and Captain America, for all of their Golden Age roots, aren't as popular as you
might expect, and one reason is because they have no rogues' gallery to speak
of; Superman has a large one, but most members are lame. (Brainiac and Lex
Luthor are good foils for the nigh-invincible Man of Steel, but the Prankster?
Terra-Man? Villain, please.) All three of these heroes have been around for more
than sixty years now, but for all of their cachet they can't compete with their
colleagues who have a wider, richer array of antagonists.
In the Brand New Day era of Spider-Man, the character's writers have made a
conscious effort to create new supervillains for web-head's rogues gallery, with
disappointing results. Overdrive and Screwball are shallow, one-note affairs;
Freak's appearance and powers change every time he appears, which deprives the
character of the consistency necessary for a long-term recurring villain; and
who knows if we'll ever see Paper Doll again. (Or want to.) The most successful
new villain is Menace, who is burdened not only with a terrible name, but also
with a derivative origin. Menace is just another Green Goblin knock-off, which
is already a crowded field.
I can't fault the writers for this, because creative work is hard. Inventing new
and exciting characters, motivations, and superpowers isn't easy, which explains
why historically writers have leaned so heavily on existing villains who were
well-crafted enough to click with the fans. Good villains make lots of return
appearances.
They don't always make those return appearances in the same books, however.
There's a long-standing tradition, at Marvel at least, of shuttling characters
between rogues' galleries if they fit better somewhere else. The Beetle started
out as a foe of the Human Torch before he joined the ranks of B-list Spidey
villains. The process has gone the other way, too, with Spider-Man donating some
of his grittier and more street-level antagonists - Mr. Hyde and the Kingpin,
most obviously - to Daredevil.
In light of this, I propose that the powers-that-be at Marvel promote the
following supervillains to the category of Spider-Man foe. They all fit two
criteria: first, they are interesting enough to be able to support more stories
being told about them, and second, they are at present not being used elsewhere
in the Marvel Universe, so far as I know. Both features are important. Some
characters exhaust all of their potential with one appearance (Overdrive, I'm
looking in your direction) while others who have that potential are delivering
on that potential for other heroes in other books. If a villain is working in
his or her current context, that shouldn't be sabotaged.
So here are several supervillains whom I am nominating for induction into
Spider-Man's rogues' gallery.
1) Lorelei. An vain Asgardian sorceress who was attracted to Thor and used her
powers to interfere with him in various ways. Lorelei didn't have much to do in
Thor's rogues' gallery, as her motivations and powers were too similar to those
of her sister, the Enchantress. Not having any real role to play, writer Tom
DeFalco killed her off to create a bit of pathos. So far as I know, she's still
dead. I agree with DeFalco's decision: for THOR, she was a redundancy. But while
the role of Tempter was already filled in Thor's book, it hasn't been filled in
Spider-Man's for some time, not since the Black Cat got promoted from "foil" to
"ally." Now that Peter Parker is single, the Tempter role would be a good one to
fill. What's more, Spider-Man doesn't have too many magic-based foes. Lorelei
fills both niches. And given all of the hullabaloo in current issues of THOR,
bringing Lorelei back to New York City with an agenda of her own would be
simplicity itself.
2) Nekra. A mutant who feeds off of violent emotion, Nekra has battled
Spider-Woman, the West Coast Avengers, and others, but has never really belonged
to any rogues' gallery. Most of Spider-Man's foes are thieves or gansters of one
sort or another, interested mostly in lining their own pockets at the expense of
others. Nekra doesn't fit that mold: Nekra is interested in violence and mayhem
for the emotional hit it provides to her. This role - the Violent Force of
Nature - used to be played by Carnage, but Carnage is pretty much exhausted as a
character, I think. So let's let someone else step up to the plate.
3) The Wrecker. A really big, strong guy with a really big, strong crowbar.
"Wait a minute," I hear you ask. "The role of the Brute is already filled in
Spider-Man's gallery by the Rhino. Why add another?" Good question. The answer
is that the Rhino has an extremely limited schtick: he runs into things and
breaks them. That's it, I'm afraid. To my mind, he's only been used effectively
in his first appearance, and as part of various supervillain teams - the
Sinister Syndicate comes to mind. The only depth to his character is his
inability to get out of his battlesuit, and we've been through enough pathos on
that account already (there's a reason the Scorpion was promoted up to become
the new Venom: like the Rhino, his potential as a character in his own right was
exhausted). So let the Wrecker - with his intriguing magical background, his
ability to go incognito when he wants, his occasional back-up singers in the
Wrecking Crew, and his wide-open field of motivation - take the stage. Spidey
needs a better Brute than the Rhino, and the Wrecker could be that Brute.
4) The Mad Thinker. Criminal mastermind who spars with the Fantastic Four. If
the Wrecker is the Brute, the more physically powerful foe, than the Mad Thinker
is the Brain, the more intellectually powerful foe. Spider-Man doesn't have a
Brain in his rogues' gallery: Doc Ock and Norman Osborn may be more cunning, and
have greater technical knowledge in a given field, but they can't beat Spidey in
sheer intellect, or at least their strength as characters doesn't depend on that
attribute. But the Mad Thinker, written well, can outthink Spider-Man, putting
him in situations where his spider-powers are of little use. With the Awesome
Android to provide physical back-up, adding the Thinker to the gallery allows
for all sorts of different stories to be told.
5) Diamondback II. One obvious villanious archetype is the Doppelganger - not,
in this case, an emotional or mental doppleganger, but a physical one, with a
similar array of powers. Venom used to provide the former sort of doppelganger.
The latter was provided by the Black Cat in former days, and by Screwball most
recently. Spidey needs a foe as agile and quick as he is, who can allow for
complicated fight sequences and cross-city chases. While both the Black Cat and
Screwball can fill this role, both are essentially non-threatening, as neither
is violent or evil; they're simply selfish. Diamondback II, seen only in the
Secret War miniseries, seems more amoral and dangerous. And she certainly can be
made that way: given how little screen time she's gotten, she's an almost
completely blank slate that Spider-Man's writers can draw on as they wish.
6) Toad. Mutant with a variety of powers, notably leaping, but also a prehensile
tongue. Another Doppelganger: as fast and agile as Spidey, so a good physical
match-up. In terms of character, Toad has a long backstory with Magento and
mutant agitation, so he`s a useful way to deal a little bit of X-Men style
issues into Spider-Man: identity politics and terrorism, most obviously. This
sort of thing is all right in small doses: bringing Toad in as a recurring
character might provide an avenue for this kind of story without having to try
readers` patience with team-ups and the like.
7) Madcap. Madcap was a creation of the late Mark Gruenwald as a foil for
Captain America, but has drifted since then without mooring in any hero's
rogues' gallery. Madcap boasts a healing factor Wolverine would envy, but he
gained it in an bus accident that killed all of his friends and family, leaving
him a nihilist who believes that nothing matters; a perspective he finds
liberating and joyous rather than bleak. Clad in motley, he wanders about,
spreading mayhem with his mental power to induce goofy madness in people, and
totally removed from the consequences of his actions thanks to his physical
immunity to pain and injury and his mental immunity to seeing the world as it
is. Madcap is an interesting example of yet another villainous archetype, the
Mocker, who calls into question the peace and order that superheroes represent.
Spider-Man doesn't really have a Mocker in his rogues' gallery, unless one
counts the Jackal of the Clone Saga period (and I don't). Madcap would be a good
candidate for the role, especially as his character concept is defined by his
insistence that great power doesn't bring great responsibility; that in fact no
one is responsible for anything at all.
Agree with my nominations? Disagree? Have some better choices? Let me know! I'll
try to compile the responses into a future Rave.
~Postscript~
This list used to have nine names on it, but now only has seven: Typhoid Mary
and the Ghost were removed in the brief time period between the first and final
drafts. Readers of Dark Avengers#1 and Avengers the Initiative
#20 will understand why.
I guess Marvel Editorial agrees with me about these characters being too
interesting to leave unused!
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