Characters : Armada

 
 

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Attributes

Height: 6' 2"

Weight: 195 lbs

Eyes: Brown

Hair: Brown

Features: Likes to fly around in complicated armor with robots

Summary

Created By: Dan Jurgens, Klaus Janson

Real Name: Unknown

Current Aliases: None

Former Aliases: None

Dual Identity: Known to criminal authorities

Current Occupation: Mercenary for hire

Former Occupation: Unknown

Citizenship: U.S.

Legal Status: Criminal Record

Place of Birth: Unknown

Marital Status: In love with his robots

Known Relatives: His Robots

Known Confidants: His Robots

Known Allies: His Robots, Mysterio

Major Enemies: Spider-Man

Usual Bases: New York

Former Bases: None

Current Groups: None

Former Groups: None

Education: Highly educated, presumably doctorate

 

Powers & Paraphenalia

Strength Level: Similar to Spider-Man

Powers: He can fly, shoot laser beams, control his robots, communicate with Mysterio, and probably lots of other stuff

Abilities: Good at building robots

Equipment: Costume, and (once again!) those robots with girl names

Weapons: Yes, please - lots!

Limitations: Well, his dedication to those robots seems to get him into trouble sometimes. Also, his costume can be shorted out if you tear out the chest plate

 
 

Background

Armada is a mercenary for hire, and he's very good at what he does. His armor changes every time he show up, apparently because of minor upgrades and modifications. He was hired by Mysterio quite a bit to deal with Spider-Ben. Mysterio first sent Armada to steal a Digital Imagery Transmission chip, a device that could make a person's thoughts into a digitally reproduced image. The DIT chip inventors planned to sell it to the entertainment industry, but it was taken by Mysterio for use in controlling television air waves. Beck used the device as a way to control the minds of everyone that was watching television.

Each altercation between Armada and Spider-Man has ended in failure (except the first, when he got away), and Spider-Man is clearly the better fighter.Armada's most interesting quirk seems to be his love towards the small robots that normally surround him. They all have girl's names, and he gets extremely ticked whenever anybody destroys one. (Nooooooo! You killed Maureen!) He's a nut job, but he's a mysterious nut job.

Recently, Armada has apparently ended his pact with Mysterio after the magician tricked him. It is unclear whether he will still work with Mysterio, or if he is now going to try to defeat Spider-Man on his own.

Thanks To:

Some of the above information is extracted from the various versions of the Official Handbook to the Marvel Universe and the more recent Marvel Encyclopaedias.

The assistance of the Marvel Chronology Project is gratefully acknowledged.

 

 
 

Character Appearances

Jan 1996 App: Sensational Spider-Man (Vol. 1) #0
  Fights Spidey, gets stuff Mysterio wants, then escapes
Feb 1996 App: Amazing Spider-Man (Vol. 1) #408
  Dukes it out with Spidey to keep him away from Mysterio, and loses
Jul 1996 FB: Amazing Spider-Man (Vol. 1) #413
Jul 1996 App: Amazing Spider-Man (Vol. 1) #413
  Teams up with Mysterio again, and loses. Apparently ends pact with Mysterio
 

 
 

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By Dave Sippel (E-Mail)


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